BenDover wrote:Caliph Muhammed wrote:Why should he gtfo, does the truth hurt?
If EVE was truly such a bad game, people would not play it. If you're playing the game, don't moan about it being "so bad". The line between constructive criticism and outright whining is not a thin one.
I play EVE in the sense I log on and adjust my ques maybe fool around trading, that's about it.
Local chat makes the game a dull campfest be it gate or station and wormholes are too much of a logistics pain to be a cure for the ailment.
I have no problem admitting I pay to play a bad game. I hope eventually CCP will see the light, EVE has promise, but as it stands its a big pile of mediocre poo and the guys remarks about plex and paying for a bad game are spot on.
The notion school does this or that I believe is off base. Most people in school aren't dropping cash for plex. Adults with free income to do so, do. The school kids want to play free and when they go back to school the demand should drop if the theory were grounded. It doesn't and i'd wager it won't. My reasoning is partly due to what the post I defended suggested that more and more are not wanting to pay for EVE because the enjoyment factor requires hours to produce minutes of fun and the people who are original buyers/sellers of plex are finding less and less reason to continue buying more. A few billion of ISK is all youll really need in highsec where most play as there is a upward ship size you can use and with the protection of local nowhere near enough death occurs to give the demand ISK should have.
Nullsec as a lifestyle requires something that plex can not buy nor can a bigger ship impart. Numbers. Since there is no worthwhile reason to go through the hassle of getting those numbers (you'd need quite a few to compete with null power blocs) Highsec is where most end up and will remain.
War is a waste of ISK. War is essential for a healthy highsec. High sec rots. The supply of plex dwindles while the demand peaks . The demand isn't peaking because of high numbers, its peaking because more and more refuse to pay for the few hours of enjoyment they actually get out of EVE.